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Making 8-bit Arcade Games in C 8bitworkshop Paperback April 26, 2017
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Learn to write 8-bit arcade games using C programming language for various arcade platforms
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What Stands Out
Product Details
- Learn about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s.
- Use the C programming language to write code for the Z80 CPU.
- Covered arcade platforms include Midway 8080 (Space Invaders), VIC Dual (Carnival), Galaxian/Scramble (Namco), Atari Color Vector, and Williams (Defender, Robotron).
- Create video and sound for each platform.
- Compile your C programs and play them right in the browser using the online 8bitworkshop IDE.
- Paperback format, published on April 26, 2017.
| Publisher | CreateSpace Independent Publishing Platform |
| Publication date | April 26, 2017 |
| Language | English |
| Print length | 240 pages |
| ISBN-10 | 1545484759 |
| ISBN-13 | 978-1545484753 |
| Item Weight | 11.5 ounces (326.03 grams) |
| Dimensions | 6 x 0.55 x 9 inches (15.2 x 1.4 x 22.9 cm) |
| Part of series | 8bitworkshop |
Who Should Buy?
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Game Development Enthusiasts
Perfect for hobbyists eager to learn game programming in C and create nostalgic 8-bit arcade games.
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Educational Settings
Useful for teaching programming fundamentals and game design principles in classrooms or programming workshops.
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Retro Gaming Fans
Appealing to those passionate about retro gaming who wish to create their own games reflecting the 8-bit style.
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Advanced Programmers
Not ideal for experienced developers seeking complex programming techniques or modern game development practices.
Product Description
Making 8-bit Arcade Games in C 8bitworkshop Paperback April 26, 2017
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Features & Benefits
- Learn the hardware of Golden Age 8-bit arcade games
- Write code using C programming language for the Z80 CPU
- Create video and sound for each platform
- Arcade platforms include Midway 8080, VIC Dual, Galaxian/Scramble, Atari Color Vector and Williams
- Compile C programs and play them in the browser using online 8bitworkshop IDE
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