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Games for Language Learning (Cambridge Handbooks for Language Teachers)
The third edition of Games for Language Learning is an essential resource for language teachers.
Games for Language Learning (Cambridge Handbooks for Language Teachers)
Item #: 14065797

Games for Language Learning (Cambridge Handbooks for Language Teachers)

Item #: 14065797

NZD 52

NZD 142

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The third edition of Games for Language Learning is an essential resource for language teachers.
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What Stands Out

Engaging Activities
This resource offers creative and interactive games that make language learning enjoyable, enhancing student participation and motivation, which is essential for effective language acquisition.
Comprehensive Guide
The handbook provides extensive strategies and frameworks for educators, making it easy to integrate games into the curriculum and catering to diverse learning styles.
Proven Techniques
Drawing on research and practical experience, this edition presents tried-and-tested games that promote retention and practical usage of language skills, ensuring learners can apply what they’ve learned.

Product Details

Discover a wide selection of language learning games for all ages. Buy the latest Cambridge Handbook 3rd Edition and enhance your language skills. Shop at Ubuy New Zealand
  • Third edition of the founding title of CHLT series
  • Includes original games and new games for ELT classroom
  • Revised structure for teacher-friendly access to games
  • Searchable based on language and skill criteria
  • Cambridge Handbooks for Language Teachers
  • Enhance language learning through engaging games
Publisher Cambridge University Press
Publication date February 13, 2006
Edition 3rd
Language English
Print length 208 pages
ISBN-10 0521618223
ISBN-13 978-0521618229
Item Weight 12.2 ounces (345.87 grams)
Dimensions 5.99 x 0.47 x 9.02 inches (15.2 x 1.2 x 22.9 cm)

Who Should Buy?

Suitable For
  • Language Educators

    Teachers seeking engaging methods to facilitate language learning through interactive games and activities will find this resource invaluable.

  • Curriculum Developers

    Developers looking to incorporate innovative game-based strategies into language courses will benefit from practical insights and guidance.

  • Language Learners

    Students aiming to improve their language skills in a fun, engaging way can enhance their learning experience through games.

Not Suitable For
  • Traditionalists

    Educators who strictly adhere to traditional teaching methods may find this approach too unconventional for their preferences.

Product Description

Have any Query? Chat with us

Customer Questions & Answers

  • Question: What is the purpose of the 'Games for Language Learning' book?

    Answer: The 'Games for Language Learning' book is designed to provide educators with a variety of engaging games and activities that facilitate language acquisition. By incorporating gameplay into the learning process, teachers can enhance student motivation and involvement. The book covers multimedia resources and a multitude of language levels, making it adaptable for different classroom settings. For example, a teacher may use a board game format to improve vocabulary retention among students learning English as a second language.
  • Question: Who is the target audience for the 'Games for Language Learning' book?

    Answer: The primary audience for this book includes language teachers, educators at various levels, and even program coordinators involved in language curricula. It is also suitable for adult learners and tutors who wish to introduce innovative techniques into their teaching. Whether you are teaching young children or adults, the games cater to diverse learning styles, making it a versatile tool for any language instructor looking to break the traditional classroom mold.
  • Question: What types of games are included in the book?

    Answer: The book features a plethora of game types, including board games, card games, role-playing scenarios, and digital games. Each game is categorized based on specific language skills such as vocabulary, grammar, and pronunciation. This diversity allows instructors to select games that best fit their lesson plans and student needs. For instance, a role-playing game can effectively simulate real-life conversations, helping students practice their spoken language skills in a fun environment.
  • Question: How can this book help improve student engagement?

    Answer: By integrating games into lessons, students are more likely to experience an enjoyable and interactive atmosphere that encourages participation. The book provides practical strategies for teachers to implement games that captivate attention and sustain interest. For example, using competitive quiz-based games can stimulate excitement while reinforcing language concepts, making learning feel less like a chore and more like a fun challenge.
  • Question: Is 'Games for Language Learning' suitable for online teaching?

    Answer: Yes, the book provides various games and activities that can easily be adapted for online teaching platforms. It includes guidance on modifying traditional games for virtual classrooms, ensuring that language learning is dynamic irrespective of location. For instance, educators can use breakout rooms for team challenges or online polls for interactive quizzes, thereby maintaining engagement in a remote learning environment.
  • Question: What language levels does the book cater to?

    Answer: The book addresses multiple language proficiency levels, from beginner to advanced. Each game is tailored with adaptable complexity, allowing teachers to modify instructions based on their students’ needs. For example, simpler vocabulary games can be used for beginners, while more complex role-playing scenarios can challenge advanced learners, thereby promoting continual language development.
  • Question: Are there any resources or tools included with the book?

    Answer: Yes, 'Games for Language Learning' comes with supplementary resources such as downloadable worksheets and templates for many of the games featured. These resources enhance the usability of the games and make lesson planning more efficient. For instance, a teacher can quickly print out a bingo card for a vocabulary-building activity, streamlining the preparation process while providing a comprehensive resource for interactive teaching.
  • Question: How does this book align with modern language teaching strategies?

    Answer: The book aligns with contemporary teaching philosophies by promoting interactive learning and communicative approaches. It emphasizes the importance of collaboration and active engagement in language acquisition. Modern educators support the inclusion of games to develop social skills and hands-on learning, making this book a resourceful addition for anyone seeking to modernize their language instruction methods.
  • Question: Can 'Games for Language Learning' be used for self-study?

    Answer: While the book is primarily designed for educators, it can certainly serve as a valuable resource for self-study as well. The games can be played solo or with peers, and learners can benefit from the structured approach to language practice outside a formal classroom setting. For instance, a student could use the suggested games to reinforce vocabulary on their own or quiz friends remotely, making language practice more engaging and interactive.
  • Question: Where can I buy 'Games for Language Learning Cambridge Handbooks for Language Teachers 3rd Edition' in New Zealand?

    Answer: You can purchase 'Games for Language Learning Cambridge Handbooks for Language Teachers 3rd Edition' on Ubuy. They offer a seamless shopping experience with a variety of options that suit different preferences. Whether you are looking for physical copies or digital versions, Ubuy addresses the needs of language teachers and learners across New Zealand.

Instruction Editorial Review

This book is an excellent resource for language or ESL teachers looking for innovative and fun games to use with students. The book contains a wealth of great ideas suitable for a wide variety of contexts and ability levels. The games are well-organized and adaptable, making them useful even for parents trying to provide their kids with foreign language enrichment. While some of the content is obvious and not necessarily game-related, it is still a great addition to a language teacher's bookshelf.

Customer Reviews & Ratings

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Pros

  • Well-organized and adaptable games
  • Suitable for a wide variety of contexts and ability levels
  • Contains a wealth of great ideas for language or ESL teachers
  • Innovative, fun, and educational games

Cons

  • Some of the content is obvious and not necessarily game-related

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