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Computer Games I, (Paperback)
81% of respondents would recommend this to a friend
NZD 209
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Computer Games I is the first volume in a two part compendium of papers covering the most important material available on the development of computer strategy games.
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What Stands Out
Product Details
| Book format | Paperback |
| Fiction/nonfiction | Non-Fiction |
| Genre | Computing & Internet |
| Publication date | October, 2011 |
| Pages | 456 |
| Subgenre | Artificial Intelligence |
| Series title | No Series |
| Edition | softcover reprint of the original 1st 1988 Edition |
| Publisher | Springer New York |
| Original languages | English |
| Language | English |
| Edu focus | Mathematics |
| Educational level | General |
| Is collectible | N |
| Editor | David N L Levy |
| Binding type | Perfect Binding |
| Recording time | 0 min |
| Retail packaging | Single Piece |
| Assembled product dimensions (l x w x h) | 6.14 x 0.96 x 9.21 in (15.6 x 2.4 x 23.4 cm) |
| Assembled product weight | 1.46 lb (660 grams) |
| Bisac subject heading | Computers |
Who Should Buy?
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Game Enthusiasts
Ideal for individuals passionate about exploring the history and development of computer games over time.
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Students of Game Design
Useful for students pursuing game design, offering insights into gaming mechanics and cultural impact.
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Parents of Gamers
Helpful for parents wanting to understand gaming trends and engage with their children's interests in computer games.
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Professional Gamers
May not offer advanced strategies or insights needed for competitive gaming environments.
Product Description
Computer Games I, (Paperback)
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David N L Levy Chess Books Editorial Review
Computer Games I, (Paperback) is a comprehensive exploration into the realm of computing and artificial intelligence, offering valuable insights for both enthusiasts and professionals. With 456 pages, this non-fiction book delves into the intricacies of computer games while providing a solid educational framework in mathematics. Published by Springer New York in 2011, it is a softcover reprint of the original 1988 edition, ensuring readers receive authentic and historical perspectives on the subject. This edition is perfect for anyone looking to deepen their understanding of the genre and its evolution over time.
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Pros
- Comprehensive exploration of artificial intelligence
- Valuable insights for enthusiasts and professionals
- Solid educational framework in mathematics
- Rich historical context from original edition
- Perfect binding for durability
Cons
- May be too technical for casual readers
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NZD 209
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Features & Benefits
- First volume in a comprehensive two-part series.
- Covers key developments in computer strategy games.
- Includes mathematical analyses and qualitative discussions.
- Features insights from major contributors in the field.
- Ideal for readers looking to program their own games.
- A must-have for game developers and enthusiasts.
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