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Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
Transform into a proficient programmer with this illustrated guide to the Godot 4 game engine and GDScript 2.0 while building your own game.
Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
Item #: 102757471

Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine

Item #: 102757471

NZD 109

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Transform into a proficient programmer with this illustrated guide to the Godot 4 game engine and GDScript 2.0 while building your own game.
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What Stands Out

Hands-on Learning
Engage with practical exercises that promote active learning, making GDScript programming accessible and enjoyable for beginners while developing a game in Godot 4.
Latest Version
Focus exclusively on GDScript 2.0 and Godot 4, ensuring learners work with the most current features and tools to enhance their game development skills effectively.
Beginners Friendly
Designed specifically for newcomers, this book breaks down complex programming concepts into manageable sections, ensuring a smooth learning curve for aspiring game developers.

Product Details

Shop Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine online at a best price in New Zealand. 1804616982
Publisher Packt Publishing
Publication date 17 May 2024
Edition 1st
Language English
Print length 378 pages
ISBN-10 1804616982
ISBN-13 978-1804616987
Item weight 649 g
Dimensions 19.05 x 2.18 x 23.5 cm

Who Should Buy?

Suitable For
  • Beginner Programmers

    Ideal for individuals new to programming, offering a gentle introduction through game development concepts.

  • Game Development Enthusiasts

    Perfect for those interested in creating games, providing hands-on experience using Godot and GDScript.

  • Students and Learners

    Excellent resource for students in technology courses, enhancing their understanding of programming and game design.

Not Suitable For
  • Experienced Developers

    Not suitable for advanced developers seeking in-depth programming techniques and complex game development strategies.

Product Description

Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine

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Games Editorial Review

Learning GDScript By Developing A Game With Godot 4: A Fun Introduction To Programming In GDScript 2.0 And Game Development Using The Godot Engine offers a comprehensive introduction to the world of game development. With its 378 pages published by Packt Publishing, this book dives deep into both GDScript programming and the Godot engine. Readers appreciate the clarity of the content which simplifies complex concepts. The 1st edition, released on May 17, 2024, is particularly noted for being accessible to beginners while still catering to those with some experience in programming. This makes it a valuable resource for anyone looking to start their journey in game development.

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Pros

  • Engaging content for beginners
  • Clear explanations of programming concepts
  • Focus on practical game development
  • Well-structured learning path
  • Recent publication with updated information

Cons

  • Some sections could benefit from more examples

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